Posted on 11-January-2010
Filed Under (Uncategorized) by L Law

A newbie to the World of Warcraft would want all the orientation that could be had, this Shaman guide is to help the player smoothly into the complex but fun game of the World of Warcraft so far as the Shaman is concerned. So what exactly are the Shamans?

The Shaman in the World of Warcraft is a hybrid damage dealer that possesses an assortment of attributes and could play simultaneous roles. The Shamans could play as the healer, as the warrior and could create damage to groups even from a distance. As they could perform all these, they are often considered very versatile and multi-functional. Even with these attributes, the Shamans are not actually better than other characters. Even so, the Shaman’s contribution to the game will be appreciated, even sought after, as the game progresses. A Shaman for instance cannot fight as well as a warrior does. It can’t heal faster than the Priest or fight well from a distance like the Warlocks. Because the Shaman has a mix of attributes, it makes for good standalone character in the game. It is very important to have a Shaman by your side as the game progresses as its abilities are increased.

Attributes that characterize the Shaman:

{The Totem} – The totem defines the Shaman which it gets after undergoing a set of quests that has to be completed. There are various totems that a Shaman acquires and the totems are based on the race that was chosen; the totems have their own potencies and could spell a good amount of damage when the proper totem is selected. When the totem is engaged, the Shaman will only be on a stationary position, its spell then only affects those that are within the totem’s range. This seeming disadvantage though could be offset when the Shaman uses up to four different totems with different attributes at the same moment. Care is also to be observed in developing the Shamans’ abilities through his totems. Depending on how the talent points that are earned and spent will define the capability of the Shaman and could very well influence the results of the game. As there is no ideal development for the Shaman, to focus heavily on one tree could diminish his ability in other areas. In developing the Shaman the player must first adopt a strategy on how the Shaman will be played as this will greatly affect his affectivity especially during the end games.

{Spells} – The Shaman’s spells are based on the elements. Used well, it could cast weapons buffs, healing and damage.

{Talents} – The Elemental talents are mainly for advancements of the offensive atacks. The development of this talent then is when you want your Shaman to gain maximum damage output and critical strikes.

Enhancement talents are used when you want to be effective at melees and for totem enhancements. Because mana is not used in casting spells during the earlier stages of the game, this is a preferred mana talent when only starting. On later portions of the game, other more powerful weapons are learned and earned.

The Restoration talents are largely used for healing and restoration. Multi-level heal spells though could be obtainable to the Shaman as the game progresses and as more talents are earned.

Often, the Shaman is the least appreciated character in the earlier parts of the game. Partly, this is because the Shaman could be considered as a ‘jack of all trades’ and has no specific specialty at any one function. This Shaman guide then might help the player as it is in the later stages of the game where the abilities of the Shaman are actually sought after and respected.

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